Monday, September 5, 2011

Dungeon Crawl 0.9.1 Released

This one is a bugfix release:

  • Fix missing portals to Zot on D:27 with restart_after_game after Sprint.
  • Fix most large special maps not being generated.
  • Fix mad amounts of divine gifts in certain cases.
  • Don’t duplicate monsters when exiting the Abyss.
  • Fix a lock-up on selecting a random character.
  • A number of crash fixes.
  • Some documentation amendments.
  • Don’t stop butchering on unimportant messages.
  • Add a command “show runes” (‘}’) that was documented but not implemented.

 Updates for all systems have been released.  Head over to Dungeon Crawl Stone Soup and have fun!

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